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@  arenacamper.... : (13 May 2022 - 01:51 PM) OLHA QUEM APARECEU! OLHA QUEM APARECEU!
@  nQ.Lejionator : (13 May 2022 - 12:58 PM) FICOU FODÁSTICO!!!! Muito obrigado, Droni! :D
@  Droni : (13 May 2022 - 11:43 AM) - Renovação do host para até 2026
- Migração do forum para um servidor Brasileiro.
- Novo Logo
- Recache / Rebuild de todos os indexadores
@  Droni : (13 May 2022 - 11:43 AM) Salve pessoal, coloquei algumas melhorias no forum
@  nQ.Lejionator : (01 April 2022 - 06:16 PM) Quem aqui já caiu na pegadinha do 1º de abril?? (assim como eu?)
@  nQ.Lejionator : (26 March 2022 - 11:44 PM) Surrei uns bots lá no udmx
@  arenacamper.... : (26 March 2022 - 11:49 AM) Sabadão surrando. Mais tarde perambulando pelos servers aqui e na gringa... e calando bocas.
@  nQ.Lejionator : (22 March 2022 - 04:50 PM) AAhhhhh.... :D :D :D
@  arenacamper.... : (22 March 2022 - 11:48 AM) Eh... quinta... pra dar tempo de vcs treinarem para tentar me vencer... #HUEHUEHUEBR
@  nQ.Lejionator : (22 March 2022 - 01:21 AM) Quinta??
@  arenacamper.... : (21 March 2022 - 11:41 AM) Quinta-feira tamos de volta! Boa semana!
@  nQ.Lejionator : (15 March 2022 - 09:52 PM) Que merda... :/
@  arenacamper.... : (15 March 2022 - 01:52 PM) ... os bauns tempos já se foram faz tempo... e os players que sobraram são sistemáticos...
@  nQ.Lejionator : (14 March 2022 - 08:56 PM) Achei dois BR jogando CTF num server de Q3. Pensa nuns cara mala! Sequer conversaram comigo, nem chamar aqui pro fórum ou pro discord. Parece que as pessoas não gostam mais de interagir no multiplayer. Q3, um jogo morto, nego prefere jogar com bots... :/
@  nQ.Lejionator : (13 March 2022 - 06:14 PM) Eternamente, éter na mente
@  arenacamper.... : (12 March 2022 - 09:44 PM) kaUSKUSHAksuhaskuahSAKuhakuhsaKUHASkuhsaKUHASkhuasKUHSAkhusaKHUASKUHAS
@  nQ.Lejionator : (12 March 2022 - 09:25 PM) Botei um pra correr lá já... "reddeuce"! xD
@  nQ.Lejionator : (12 March 2022 - 09:10 PM) Tô away lá no arenacamper de QW
@  arenacamper.... : (12 March 2022 - 08:11 PM) acabo de humilhar mais 1 ali no Q1... foram 3 ou 4 sem doh...
@  nQ.Lejionator : (12 March 2022 - 07:14 PM) O LOCO, BICHO! O_0
@  arenacamper.... : (12 March 2022 - 06:42 PM) Ih, rapá... hoje já foi Q1, Q3 e DOOM2 (no BR e nos gringo)...
@  nQ.Lejionator : (12 March 2022 - 05:19 PM) Acho que hj a noite rola uns FFA no Doom2... vontade de jogar isso. Ou Q3...
@  arenacamper.... : (07 March 2022 - 09:33 PM) Não sei. Mas ele funciona bem e ainda é opensource.
@  nQ.Lejionator : (07 March 2022 - 09:04 PM) Será que esse ioq3 não está meio antiquado? Acho que o q3e me parece mais atualizado. Vou ver aqui, depois já posto sobre isso...
@  arenacamper.... : (03 March 2022 - 01:00 AM) ioq3... coincidentemente tava lá agora...
@  nQ.Lejionator : (03 March 2022 - 12:16 AM) Vc useou o qual novo executável para o q3?
@  arenacamper.... : (27 February 2022 - 08:47 PM) Q1 e QW já estavam atualizados, assim como DOOM2...
@  arenacamper.... : (27 February 2022 - 08:47 PM) atualizei o executável do server de Q3...
@  arenacamper.... : (27 February 2022 - 07:40 PM) [incluindo executáveis]
@  arenacamper.... : (27 February 2022 - 07:21 PM) atualizei as versões dos servers de OPENFFA e OPENTDM do QUAKE 2...
@  nQ.Lejionator : (23 February 2022 - 03:39 PM) Aqui no interior de sp, tá um calor dos diabos!!!
@  nQ.Lejionator : (21 February 2022 - 04:57 PM) Confere sim! Isso é a natureza do port do Odamex, e pelo que me lembro, o part no qual ele derivou também era assim. É característica da própria engine carregar múltiplos wads, diferente de ports baseados na engine do ZDoom, como o Zandronum.
@  arenacamper.... : (20 February 2022 - 11:47 PM) #VouConfessarQue o esquema de maplist do ODAMEX parece ser o mais inteligente. Não sei se entendi bem, mas dá pra usar wads diferentes com mapas de mesmo nome... confere, produção? Se sim, ponto pro ODAMEX...
@  nQ.Lejionator : (20 February 2022 - 06:50 PM) Vou fazer uns FRAGS!
@  Guest : (20 February 2022 - 02:15 PM) Noh... foi mal... juro q num vi mesmo...
@  nQ.Lejionator : (20 February 2022 - 12:51 AM) Aqui no fórum, seção Doom.
@  Guest : (19 February 2022 - 07:23 PM) Véiu, vi naum... no Adrenaline?
@  nQ.Lejionator : (19 February 2022 - 06:00 PM) Vc viu lá o tópico que fiz sobre o server de ffa? dá uma palhinha lá, vamos desenrolar. :)
@  Guest : (19 February 2022 - 12:17 PM) E porque foi vc que informou que rolava de jogar online...
@  nQ.Lejionator : (19 February 2022 - 12:40 AM) AHHAHAHAHAH, vivendo e aprendendo! :P

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Arquivo "FFA.config"

q3 ffa config

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#1 nQ.Lejionator

nQ.Lejionator

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Posted 20 March 2022 - 11:58 PM

Arquivo "FFA.config"

 

Dentro do arquivo pak0.pk3, que fica na pasta "baseq3" do jogo Q3, há um arquivo que parece que é sobre scripts de rotação de mapas no jog. Se chama "FFA.config".

 

E há outros arquivos, pra cada gametype do jogo (ctf.config, tourney.config, teamplay.config, além dos arquivos gamecycle.config, e xian.config)

 

Postarei aqui o conteúdo deste arquivo .config (ffa.config) logo abaixo:

 

//Default Free For All Server Configuration File

 
// Double slashes are used for comments and to keep commands from running. Remove the slashes before a specific to run that command.
 
//set Gametype to 0 for Free for All Mode
g_gametype 0
 
//Free For All Settings Below
//set ffa fraglimit. Set to 0 for no limit.
fraglimit 30
//set ffa timelimit. Set to 0 for no limit.
timelimit 25
//set Maximum number of clients
sv_maxclients 8
 
//set host name that shows up in server list. Change below to your server name preference and remove the //
//sv_hostname "Q3A FFA Server"
 
//set message of the day that players see while connecting to the server. Must be set before level loads. Change below to your message of the day preference and remove the //
//g_motd "Happy Fragging!"
 
//set requirement for client password. 1=require password, 0=no password required (Default: 0)
sv_privateClients 0
//set password for private server "" for no password
sv_privatePassword ""
 
//set remote console password
rconpassword ""
 
//turn on/off pak cheat check. 1=on, 0=off (Default: 1)
sv_pure 1
 
//set max allowable rate for a client. 8000 to 10000 recommended. Max: 25000 (Default: 0)
sv_maxRate 10000
 
//add up to 4 additional master servers to report to
sv_master2 ""
sv_master3 ""
sv_master4 ""
sv_master5 ""
 
//Set map selection, cycle order, and load first map for free for all
set d1 "map q3dm2 ; set nextmap vstr d2"
set d2 "map q3dm3 ; set nextmap vstr d3"
set d3 "map q3dm4 ; set nextmap vstr d4"
set d4 "map q3dm5 ; set nextmap vstr d5"
set d5 "map q3dm6 ; set nextmap vstr d6"
set d6 "map q3dm7 ; set nextmap vstr d7"
set d7 "map q3dm8 ; set nextmap vstr d8"
set d8 "map q3dm9 ; set nextmap vstr d9"
set d9 "map q3dm10 ; set nextmap vstr d10"
set d10 "map q3dm11 ; set nextmap vstr d11"
set d11 "map q3dm12 ; set nextmap vstr d12"
set d12 "map q3dm13 ; set nextmap vstr d13"
set d13 "map q3dm14 ; set nextmap vstr d14"
set d14 "map q3dm15 ; set nextmap vstr d15"
set d15 "map q3dm16 ; set nextmap vstr d16"
set d16 "map q3dm17 ; set nextmap vstr d17"
set d17 "map q3dm18 ; set nextmap vstr d18"
set d18 "map q3dm19 ; set nextmap vstr d1"
 
vstr d1
 
//set weapon respawn times for free for all in seconds. May need to decrease for large number of clients. (Default: 5)
g_weaponrespawn 5
 
//set voting. 1=on, 0=off (Default: 1)
g_allowvote 1
 
//set power multiples for quad damage (Default: 3)
g_quadfactor 3
 
//syncronous clients is necessary to allow client demo recording.  Setting to 1 allows recording but play is not smooth and is not recommended for normal use. (Default: 0)
g_syncronousClients 0
 

I AM THE DESTROYER! :angry:

#2 nQ.Lejionator

nQ.Lejionator

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Posted 21 March 2022 - 12:08 AM

Postarei aqui o conteúdo dos outros arquivos serverside, os ".config". Veja:

 

- gamecycle.config

//This config file cycles through all the maps in the game. FFA mode.

 
set g_gametype 0
 
set m1 "fraglimit 10; map q3dm1; set nextmap vstr m2
set m2 "fraglimit 10; map q3dm2 ; set nextmap vstr m3"
set m3 "fraglimit 15; map q3dm3 ; set nextmap vstr m4"
set m4 "fraglimit 10; map q3tourney1 ; set nextmap vstr m5"
set m5 "fraglimit 15; map q3dm4 ; set nextmap vstr m6"
set m6 "fraglimit 15; map q3dm5 ; set nextmap vstr m7"
set m7 "fraglimit 15; map q3dm6 ; set nextmap vstr m8"
set m8 "fraglimit 10; map q3tourney2 ; set nextmap vstr m9"
set m9 "fraglimit 20; map q3dm7 ; set nextmap vstr m10"
set m10 "fraglimit 20; map q3dm8 ; set nextmap vstr m11"
set m11 "fraglimit 20; map q3dm9 ; set nextmap vstr m12"
set m12 "fraglimit 10; map q3tourney3 ; set nextmap vstr m13"
set m13 "fraglimit 15; map q3dm10 ; set nextmap vstr m14"
set m14 "fraglimit 20; map q3dm11 ; set nextmap vstr m15"
set m15 "fraglimit 20; map q3dm12 ; set nextmap vstr m16"
set m16 "fraglimit 10; map q3tourney4 ; set nextmap vstr m17"
set m17 "fraglimit 15; map q3dm13 ; set nextmap vstr m18"
set m18 "fraglimit 20; map q3dm14 ; set nextmap vstr m19"
set m19 "fraglimit 20; map q3dm15 ; set nextmap vstr m20"
set m20 "fraglimit 10; map q3tourney5 ; set nextmap vstr m21"
set m21 "fraglimit 15; map q3dm16 ; set nextmap vstr m22"
set m22 "fraglimit 15; map q3dm17 ; set nextmap vstr m23"
set m23 "fraglimit 15; map q3dm18 ; set nextmap vstr m24"
set m24 "fraglimit 15; map q3dm19 ; set nextmap vstr m25"
set m25 "fraglimit 10; map q3tourney6 ; set nextmap vstr m1"
 
vstr m1
 

p.s.: O nome do conteúdo desta config se chama "FFA" mesmo, ok. Como no original.

 

- ctf.config

//Default Capture The Flag Server Configuration File

 
//Double slashes are used for comments and to keep commands from running. Remove the slashes before a specific to run that command.
 
//set Gametype to 4 for Capture the Flag Mode
g_gametype 4
 
//Capture The Flag settings below
//set fraglimit. Fraglimit of 0 is default for CTF. Set to 0 for no limit.
fraglimit 0
//set timelimit. Timelimit of 30 is default for CTF. Set to 0 for no limit.
timelimit 30
//set frag capture limit before level changes. Set to 0 for no limit (Default: 8)
capturelimit 8
//turn on friendly fire. Friendlyfire off is default for CTF. 1=on
g_friendlyFire 0
//set Maximum number of clients
sv_maxclients 16
 
//set host name that shows up in server list. Change below to your server name preference and remove the //
//sv_hostname "Q3A CTF Server"
 
//set message of the day that players see while connecting to the server. Must be set before level loads. Change below to your message of the day preference and remove the //
//g_motd "Happy Capturing!"
 
//set requirement for client password. 1=require password, 0=no password required (Default: 0)
sv_privateClients 0
//set Password for private server
sv_privatePassword ""
 
//set remote console password used by client
rconpassword ""
 
//set max allowable rate for a client. 8000 to 10000 recommended. Max: 25000 (Default: 0)
sv_maxRate 10000
 
//turn on/off pak cheat check. 1=on, 0=off (Default: 1)
sv_pure 1
 
//add up to 4 additional master servers to report to
sv_master2 ""
sv_master3 ""
sv_master4 ""
sv_master5 ""
 
//Set map selection, cycle order, and start first map for Capture The Flag
set d1 "map q3ctf1 ; set nextmap vstr d2"
set d2 "map q3ctf2 ; set nextmap vstr d3"
set d3 "map q3ctf3 ; set nextmap vstr d4"
set d4 "map q3ctf4 ; set nextmap vstr d5"
set d5 "map q3ctf5 ; set nextmap vstr d1"
vstr d1
 
//set voting. 1=on, 0=off (Default: 1)
g_allowvote 1
 
//set power multiples for quad damage (Default: 3)
g_quadfactor 3
 
//syncronous clients is necessary to allow client demo recording.  Setting to 1 allows recording but play is not smooth and is not recommended for normal use. (Default: 0)
g_syncronousClients 0
 

 

- teamplay.config

//Default Teamplay Server Configuration File

 
//Double slashes are used for comments and to keep commands from running. Remove the slashes before a specific to run that command.
 
//set Gametype to 3 for Teamplay Mode
g_gametype 3
 
//Teamplay Settings Below
//set fraglimit. Fraglimit of 0 is default for teamplay. Set to 0 for no limit.
fraglimit 0
//set timelimit. Timelimit of 20 is default for teamplay. Set to 0 for no limit.
timelimit 20
//turn on friendly fire. Friendlyfire on is default for teamplay. 1=on 
g_friendlyFire 1
//set Maximum number of clients
sv_maxclients 12
 
//set host name that shows up in server list. Change below to your server name preference and remove the //
//sv_hostname "Q3A Teamplay Server"
 
//set message of the day that players see while connecting to the server. Must be set before level loads. Change below to your message of the day preference and remove the //
//g_motd "Good Luck!"
 
//set requirement for client password. 1=require password, 0=no password required (Default: 0)
sv_privateClients 0
//set Password for private server
sv_privatePassword ""
 
//set remote console password used by client
rconpassword ""
 
//turn on/off pak cheat check. 1=on, 0=off (Default: 1)
sv_pure 1
 
//set max allowable rate for a client. 8000 to 10000 recommended. Max: 25000 (Default: 0)
sv_maxRate 10000
 
//add up to 4 additional master servers to report to
sv_master2 ""
sv_master3 ""
sv_master4 ""
sv_master5 ""
 
//Set map selection, cycle order, and load first map for teamplay
set d1 "map q3dm6 ; set nextmap vstr d2"
set d2 "map q3dm7 ; set nextmap vstr d3"
set d3 "map q3dm8 ; set nextmap vstr d4"
set d4 "map q3dm9 ; set nextmap vstr d5"
set d5 "map q3dm12 ; set nextmap vstr d6"
set d6 "map q3dm14 ; set nextmap vstr d7"
set d7 "map q3dm15 ; set nextmap vstr d8"
set d7 "map q3tourney4 ; set nextmap vstr d1"
vstr d1
 
//set voting. 1=on, 0=off (Default: 1)
g_allowvote 1
 
//set power multiples for quad damage (Default: 3)
g_quadfactor 3
 
//syncronous clients is necessary to allow client demo recording.  Setting to 1 allows recording but play is not smooth and is not recommended for normal use. (Default: 0)
g_syncronousClients 0
 

 

- tourney.config

//Default Tournament Server Configuration File

 
// Double slashes are used for comments and to keep commands from running. Remove the slashes before a specific to run that command.
 
//set Gametype to 1 for Tournament Mode
g_gametype 1
 
//Tourney Settings Below
//set 1 on 1 match fraglimit. Set to 0 for no limit.
fraglimit 0
//set 1 on 1 match timelimit. Set to 0 for no limit.
timelimit 15
//set Maximum number of clients
sv_maxclients 8
 
//set host name that shows up in server list. Change below to your server name preference and remove the //
//sv_hostname "Q3A Tourney Server"
 
//set message of the day that players see while connecting to the server. Must be set before level loads. Change below to your message of the day preference and remove the //
//g_motd "Good Luck!"
 
//set requirement for client password. 1=require password, 0=no password required (Default: 0)
sv_privateClients 0
//set password for private server "" for no password
sv_privatePassword ""
 
//set remote console password
rconpassword ""
 
//turn on/off pak cheat check. 1=on, 0=off (Default: 1)
sv_pure 1
 
//set max allowable rate for a client. 8000 to 10000 recommended. Max: 25000 (Default: 0)
sv_maxRate 10000
 
//add up to 4 additional master servers to report to
sv_master2 ""
sv_master3 ""
sv_master4 ""
sv_master5 ""
 
//map cycling will not work for tournament mode as fraglimit and timelimit affect each 1 on 1 match and not the level changes. 
//level changes may be accomplished with the console, remote console, or vote
//the following lists the most commonly used 1 on 1 maps and starts the first one 
//you may remark or unremark levels as needed to change the default start map
 
map q3dm1
//map q3dm2
//map q3tourney1 
//map q3tourney2 
//map q3tourney3 
//map q3tourney4 
//map q3tourney5 
//map q3tourney6 
 
//set voting. 1=on, 0=off (Default: 1)
g_allowvote 1
 
//set power multiples for quad damage (Default: 3)
g_quadfactor 3
 
//syncronous clients is necessary to allow client demo recording.  Setting to 1 allows recording but play is not smooth and is not recommended for normal use. (Default: 0)
g_syncronousClients 0
 

 

- xian.config

bind TAB "+scores"

bind ENTER "+button2"
bind ESCAPE "togglemenu"
bind SPACE "+moveup"
bind + "sizeup"
bind , "+moveleft"
bind - "sizedown"
bind . "+moveright"
bind / "weapnext"
bind 1 "weapon 1"
bind 2 "weapon 2"
bind 3 "weapon 3"
bind 4 "weapon 4"
bind 5 "weapon 5"
bind 6 "weapon 6"
bind 7 "weapon 7"
bind 8 "weapon 8"
bind 9 "weapon 9"
bind = "sizeup"
bind \ "+mlook"
bind ` "toggleconsole"
bind a "+moveleft"
bind c "+back"
bind d "+forward"
bind f "+moveup"
bind s "+moveright"
bind t "messagemode"
bind w "+movedown"
bind x "zoomin1"
bind z "zoomout5"
bind g "messagemode2"
bind ~ "toggleconsole"
bind BACKSPACE "invdrop"
bind UPARROW "+forward"
bind DOWNARROW "+back"
bind LEFTARROW "+left"
bind RIGHTARROW "+right"
bind ALT "+strafe"
bind CTRL "+attack"
bind SHIFT "+speed"
bind F9 "noclip"
bind END "centerview"
bind MOUSE1 "+attack"
bind MOUSE2 "weapnext"
bind MOUSE3 "+button2"
bind PAUSE "pause"
set s_volume "0.800000"
set s_khz "22"
set s_loadas8bit "0.000000"
set s_mixahead "0.2"
set cl_stereo_separation "0.4"
set freelook "1"
set rate "25000"
set msg "1"
set cg_fov "90"
set in_mouse "1"
set in_joystick "0"
set sv_reconnect_limit "3"
set model "sorlag"
set name "Xian"
set lookstrafe "0"
set lookspring "0"
set m_pitch "0.022"
set hand "0"
set cl_run "1"
set sensitivity "15"
set win_noalttab "0"
set viewsize "100"
set zoomin1 "cg_fov 30; wait; sensitivity 7; wait; bind x vstr zoomin2; wait; bind z vstr zoomout5"
set zoomin2 "cg_fov 20; wait; sensitivity 5; wait; bind x vstr zoomin3; wait; bind z vstr zoomout4"
set zoomin3 "cg_fov 10; wait; sensitivity 4; wait; bind x vstr zoomin4; wait; bind z vstr zoomout3"
set zoomin4 "cg_fov 5; wait; sensitivity 3; wait; bind x vstr zoomin5; wait; bind z vstr zoomout2"
set zoomin5 "cg_fov 1; wait; sensitivity 2; wait; bind z vstr zoomout1"
set zoomout1 "cg_fov 5; wait; sensitivity 2; wait; bind z vstr zoomout2; wait; bind x vstr zoomin5"
set zoomout2 "cg_fov 10; wait; sensitivity 3; wait; bind z vstr zoomout3; wait; bind x vstr zoomin4"
set zoomout3 "cg_fov 20; wait; sensitivity 4; wait; bind z vstr zoomout4; wait; bind x vstr zoomin3"
set zoomout4 "cg_fov 30; wait; sensitivity 5; wait; bind z vstr zoomout5; wait; bind x vstr zoomin2"
set zoomout5 "cg_fov 90; wait; sensitivity 15; wait; bind x vstr zoomin1"
bind x vstr zoomin1
set tris_on "r_showtris 1; wait; bind f10 vstr tris_off"
set tris_off "r_showtris 0; wait; bind f10 vstr tris_on"
set speeds_on "r_speeds 1; wait; bind f11 vstr speeds_off"
set speeds_off "r_speeds 0; wait; bind f11 vstr speeds_on"
bind f10 vstr tris_on
bind f11 vstr speeds_on
color 2
set cg_autoswitch 0
set third_on "set cg_thirdperson 1; wait; bind e vstr third_off"
set third_off "set cg_thirdperson 0; wait; bind e vstr third_on"
bind e vstr third_on
 

 

Pelo visto, a "config do Xian" é a config pessoal de algum desenvolvedor que jogou o teste do jogo, e acabou ficando como o padrão do jogo... Achismo meu...


I AM THE DESTROYER! :angry:





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