Postarei aqui o conteúdo dos outros arquivos serverside, os ".config". Veja:
- gamecycle.config
//This config file cycles through all the maps in the game. FFA mode.
set g_gametype 0
set m1 "fraglimit 10; map q3dm1; set nextmap vstr m2
set m2 "fraglimit 10; map q3dm2 ; set nextmap vstr m3"
set m3 "fraglimit 15; map q3dm3 ; set nextmap vstr m4"
set m4 "fraglimit 10; map q3tourney1 ; set nextmap vstr m5"
set m5 "fraglimit 15; map q3dm4 ; set nextmap vstr m6"
set m6 "fraglimit 15; map q3dm5 ; set nextmap vstr m7"
set m7 "fraglimit 15; map q3dm6 ; set nextmap vstr m8"
set m8 "fraglimit 10; map q3tourney2 ; set nextmap vstr m9"
set m9 "fraglimit 20; map q3dm7 ; set nextmap vstr m10"
set m10 "fraglimit 20; map q3dm8 ; set nextmap vstr m11"
set m11 "fraglimit 20; map q3dm9 ; set nextmap vstr m12"
set m12 "fraglimit 10; map q3tourney3 ; set nextmap vstr m13"
set m13 "fraglimit 15; map q3dm10 ; set nextmap vstr m14"
set m14 "fraglimit 20; map q3dm11 ; set nextmap vstr m15"
set m15 "fraglimit 20; map q3dm12 ; set nextmap vstr m16"
set m16 "fraglimit 10; map q3tourney4 ; set nextmap vstr m17"
set m17 "fraglimit 15; map q3dm13 ; set nextmap vstr m18"
set m18 "fraglimit 20; map q3dm14 ; set nextmap vstr m19"
set m19 "fraglimit 20; map q3dm15 ; set nextmap vstr m20"
set m20 "fraglimit 10; map q3tourney5 ; set nextmap vstr m21"
set m21 "fraglimit 15; map q3dm16 ; set nextmap vstr m22"
set m22 "fraglimit 15; map q3dm17 ; set nextmap vstr m23"
set m23 "fraglimit 15; map q3dm18 ; set nextmap vstr m24"
set m24 "fraglimit 15; map q3dm19 ; set nextmap vstr m25"
set m25 "fraglimit 10; map q3tourney6 ; set nextmap vstr m1"
vstr m1
p.s.: O nome do conteúdo desta config se chama "FFA" mesmo, ok. Como no original.
- ctf.config
//Default Capture The Flag Server Configuration File
//Double slashes are used for comments and to keep commands from running. Remove the slashes before a specific to run that command.
//set Gametype to 4 for Capture the Flag Mode
g_gametype 4
//Capture The Flag settings below
//set fraglimit. Fraglimit of 0 is default for CTF. Set to 0 for no limit.
fraglimit 0
//set timelimit. Timelimit of 30 is default for CTF. Set to 0 for no limit.
timelimit 30
//set frag capture limit before level changes. Set to 0 for no limit (Default: 8)
capturelimit 8
//turn on friendly fire. Friendlyfire off is default for CTF. 1=on
g_friendlyFire 0
//set Maximum number of clients
sv_maxclients 16
//set host name that shows up in server list. Change below to your server name preference and remove the //
//sv_hostname "Q3A CTF Server"
//set message of the day that players see while connecting to the server. Must be set before level loads. Change below to your message of the day preference and remove the //
//g_motd "Happy Capturing!"
//set requirement for client password. 1=require password, 0=no password required (Default: 0)
sv_privateClients 0
//set Password for private server
sv_privatePassword ""
//set remote console password used by client
rconpassword ""
//set max allowable rate for a client. 8000 to 10000 recommended. Max: 25000 (Default: 0)
sv_maxRate 10000
//turn on/off pak cheat check. 1=on, 0=off (Default: 1)
sv_pure 1
//add up to 4 additional master servers to report to
sv_master2 ""
sv_master3 ""
sv_master4 ""
sv_master5 ""
//Set map selection, cycle order, and start first map for Capture The Flag
set d1 "map q3ctf1 ; set nextmap vstr d2"
set d2 "map q3ctf2 ; set nextmap vstr d3"
set d3 "map q3ctf3 ; set nextmap vstr d4"
set d4 "map q3ctf4 ; set nextmap vstr d5"
set d5 "map q3ctf5 ; set nextmap vstr d1"
vstr d1
//set voting. 1=on, 0=off (Default: 1)
g_allowvote 1
//set power multiples for quad damage (Default: 3)
g_quadfactor 3
//syncronous clients is necessary to allow client demo recording. Setting to 1 allows recording but play is not smooth and is not recommended for normal use. (Default: 0)
g_syncronousClients 0
- teamplay.config
//Default Teamplay Server Configuration File
//Double slashes are used for comments and to keep commands from running. Remove the slashes before a specific to run that command.
//set Gametype to 3 for Teamplay Mode
g_gametype 3
//Teamplay Settings Below
//set fraglimit. Fraglimit of 0 is default for teamplay. Set to 0 for no limit.
fraglimit 0
//set timelimit. Timelimit of 20 is default for teamplay. Set to 0 for no limit.
timelimit 20
//turn on friendly fire. Friendlyfire on is default for teamplay. 1=on
g_friendlyFire 1
//set Maximum number of clients
sv_maxclients 12
//set host name that shows up in server list. Change below to your server name preference and remove the //
//sv_hostname "Q3A Teamplay Server"
//set message of the day that players see while connecting to the server. Must be set before level loads. Change below to your message of the day preference and remove the //
//g_motd "Good Luck!"
//set requirement for client password. 1=require password, 0=no password required (Default: 0)
sv_privateClients 0
//set Password for private server
sv_privatePassword ""
//set remote console password used by client
rconpassword ""
//turn on/off pak cheat check. 1=on, 0=off (Default: 1)
sv_pure 1
//set max allowable rate for a client. 8000 to 10000 recommended. Max: 25000 (Default: 0)
sv_maxRate 10000
//add up to 4 additional master servers to report to
sv_master2 ""
sv_master3 ""
sv_master4 ""
sv_master5 ""
//Set map selection, cycle order, and load first map for teamplay
set d1 "map q3dm6 ; set nextmap vstr d2"
set d2 "map q3dm7 ; set nextmap vstr d3"
set d3 "map q3dm8 ; set nextmap vstr d4"
set d4 "map q3dm9 ; set nextmap vstr d5"
set d5 "map q3dm12 ; set nextmap vstr d6"
set d6 "map q3dm14 ; set nextmap vstr d7"
set d7 "map q3dm15 ; set nextmap vstr d8"
set d7 "map q3tourney4 ; set nextmap vstr d1"
vstr d1
//set voting. 1=on, 0=off (Default: 1)
g_allowvote 1
//set power multiples for quad damage (Default: 3)
g_quadfactor 3
//syncronous clients is necessary to allow client demo recording. Setting to 1 allows recording but play is not smooth and is not recommended for normal use. (Default: 0)
g_syncronousClients 0
- tourney.config
//Default Tournament Server Configuration File
// Double slashes are used for comments and to keep commands from running. Remove the slashes before a specific to run that command.
//set Gametype to 1 for Tournament Mode
g_gametype 1
//Tourney Settings Below
//set 1 on 1 match fraglimit. Set to 0 for no limit.
fraglimit 0
//set 1 on 1 match timelimit. Set to 0 for no limit.
timelimit 15
//set Maximum number of clients
sv_maxclients 8
//set host name that shows up in server list. Change below to your server name preference and remove the //
//sv_hostname "Q3A Tourney Server"
//set message of the day that players see while connecting to the server. Must be set before level loads. Change below to your message of the day preference and remove the //
//g_motd "Good Luck!"
//set requirement for client password. 1=require password, 0=no password required (Default: 0)
sv_privateClients 0
//set password for private server "" for no password
sv_privatePassword ""
//set remote console password
rconpassword ""
//turn on/off pak cheat check. 1=on, 0=off (Default: 1)
sv_pure 1
//set max allowable rate for a client. 8000 to 10000 recommended. Max: 25000 (Default: 0)
sv_maxRate 10000
//add up to 4 additional master servers to report to
sv_master2 ""
sv_master3 ""
sv_master4 ""
sv_master5 ""
//map cycling will not work for tournament mode as fraglimit and timelimit affect each 1 on 1 match and not the level changes.
//level changes may be accomplished with the console, remote console, or vote
//the following lists the most commonly used 1 on 1 maps and starts the first one
//you may remark or unremark levels as needed to change the default start map
map q3dm1
//map q3dm2
//map q3tourney1
//map q3tourney2
//map q3tourney3
//map q3tourney4
//map q3tourney5
//map q3tourney6
//set voting. 1=on, 0=off (Default: 1)
g_allowvote 1
//set power multiples for quad damage (Default: 3)
g_quadfactor 3
//syncronous clients is necessary to allow client demo recording. Setting to 1 allows recording but play is not smooth and is not recommended for normal use. (Default: 0)
g_syncronousClients 0
- xian.config
bind TAB "+scores"
bind ENTER "+button2"
bind ESCAPE "togglemenu"
bind SPACE "+moveup"
bind + "sizeup"
bind , "+moveleft"
bind - "sizedown"
bind . "+moveright"
bind / "weapnext"
bind 1 "weapon 1"
bind 2 "weapon 2"
bind 3 "weapon 3"
bind 4 "weapon 4"
bind 5 "weapon 5"
bind 6 "weapon 6"
bind 7 "weapon 7"
bind 8 "weapon 8"
bind 9 "weapon 9"
bind = "sizeup"
bind \ "+mlook"
bind ` "toggleconsole"
bind a "+moveleft"
bind c "+back"
bind d "+forward"
bind f "+moveup"
bind s "+moveright"
bind t "messagemode"
bind w "+movedown"
bind x "zoomin1"
bind z "zoomout5"
bind g "messagemode2"
bind ~ "toggleconsole"
bind BACKSPACE "invdrop"
bind UPARROW "+forward"
bind DOWNARROW "+back"
bind LEFTARROW "+left"
bind RIGHTARROW "+right"
bind ALT "+strafe"
bind CTRL "+attack"
bind SHIFT "+speed"
bind F9 "noclip"
bind END "centerview"
bind MOUSE1 "+attack"
bind MOUSE2 "weapnext"
bind MOUSE3 "+button2"
bind PAUSE "pause"
set s_volume "0.800000"
set s_khz "22"
set s_loadas8bit "0.000000"
set s_mixahead "0.2"
set cl_stereo_separation "0.4"
set freelook "1"
set rate "25000"
set msg "1"
set cg_fov "90"
set in_mouse "1"
set in_joystick "0"
set sv_reconnect_limit "3"
set model "sorlag"
set name "Xian"
set lookstrafe "0"
set lookspring "0"
set m_pitch "0.022"
set hand "0"
set cl_run "1"
set sensitivity "15"
set win_noalttab "0"
set viewsize "100"
set zoomin1 "cg_fov 30; wait; sensitivity 7; wait; bind x vstr zoomin2; wait; bind z vstr zoomout5"
set zoomin2 "cg_fov 20; wait; sensitivity 5; wait; bind x vstr zoomin3; wait; bind z vstr zoomout4"
set zoomin3 "cg_fov 10; wait; sensitivity 4; wait; bind x vstr zoomin4; wait; bind z vstr zoomout3"
set zoomin4 "cg_fov 5; wait; sensitivity 3; wait; bind x vstr zoomin5; wait; bind z vstr zoomout2"
set zoomin5 "cg_fov 1; wait; sensitivity 2; wait; bind z vstr zoomout1"
set zoomout1 "cg_fov 5; wait; sensitivity 2; wait; bind z vstr zoomout2; wait; bind x vstr zoomin5"
set zoomout2 "cg_fov 10; wait; sensitivity 3; wait; bind z vstr zoomout3; wait; bind x vstr zoomin4"
set zoomout3 "cg_fov 20; wait; sensitivity 4; wait; bind z vstr zoomout4; wait; bind x vstr zoomin3"
set zoomout4 "cg_fov 30; wait; sensitivity 5; wait; bind z vstr zoomout5; wait; bind x vstr zoomin2"
set zoomout5 "cg_fov 90; wait; sensitivity 15; wait; bind x vstr zoomin1"
bind x vstr zoomin1
set tris_on "r_showtris 1; wait; bind f10 vstr tris_off"
set tris_off "r_showtris 0; wait; bind f10 vstr tris_on"
set speeds_on "r_speeds 1; wait; bind f11 vstr speeds_off"
set speeds_off "r_speeds 0; wait; bind f11 vstr speeds_on"
bind f10 vstr tris_on
bind f11 vstr speeds_on
color 2
set cg_autoswitch 0
set third_on "set cg_thirdperson 1; wait; bind e vstr third_off"
set third_off "set cg_thirdperson 0; wait; bind e vstr third_on"
bind e vstr third_on
Pelo visto, a "config do Xian" é a config pessoal de algum desenvolvedor que jogou o teste do jogo, e acabou ficando como o padrão do jogo... Achismo meu...